The Narrative and Visual Implications of Digital Technology for The Onscreen Body in James Bond

This essay will analyse the narrative and visual implications of digital technology seen in the James Bond films Skyfall (Mendes 2012), Spectre (Mendes, 2015) and No Time to Die (Fukunaga, 2021). The technology is less fantastical compared to previous Bond films, for example, there are no invisible Aston Martins, as seen in Die Another Day (Tamahori, 2002).
However, the essay maintains that the films featuring Daniel Craig as Bond imply a bleaker meaning. Through a qualitative analysis, the essay will engage in humanist and anti-humanist theory, primarily the work of Michel Foucault, to evaluate how each film utilises technological structures, thereby making the human body redundant in Daniel Craig’s incarnation of Bond. Contextually, the methodology draws on the post-911 context concerning digital technology and global surveillance to analyse the relationship between the character of Craig’s 007, the villains of each film and the technologically-based agency of MI6.

Surveillance, espionage, and infiltration are central themes of the spy-oriented James Bond franchise and these elements have become more relevant and sophisticated with the advancement of technology. The franchise has transformed significantly in the post-9/11 world, with the films reflecting the new realities of global terrorism and the impact of digital technology on espionage and warfare. For example, Skyfall features threats from cyber-attacks and hacking that demonstrate the vulnerabilities of digital communication technology. In the film, the villain Raoul Silva (Javier Bardem) is conversant with these, being a “master computer hacker who steals and leaks MI6’s agent identities on YouTube” (Jeong, 2020: 214). Additionally, the films highlight the uses and issues of surveillance programs as key components of their scripts. Spectre sees MI6 permit “innovative tracking devices to be inserted into the bloodstream”, dubbed the ‘smart-blood’ program, (Pheasant-Kelly, 2021: 119-20) to track Bond’s movements and monitor his communications. The villain Ernst Blofeld (Christoph Waltz) attempts to gain control of global surveillance through the Nine Eyes program at MI6. The use of this advanced technology subscribes to Shoshana Zuboff’s research on surveillance capitalism, which “operates through unprecedented asymmetries in knowledge and knows everything about us, whereas its operations are designed to be unknowable to us” (Zuboff, 2019: 11). As a result, Craig’s Bond often shows an inclination to operate outside of these intelligence-gathering methods. In Spectre, he ‘goes rogue’, rejecting the smart-blood program, with Eve Moneypenny and Q aiding Bond covertly. As the most contemporary actor, the films featuring Bond under Craig have portrayed an evolving intelligence agency that relies on advanced technology to carry out its mission. But, as this essay will contend, they imply dangers regarding the use of this technology that threatens to affect Bond as “a paragon of manliness” (Reijnders, 2010: 374) in how physically strong, hard-working, and in control of technology (Eco, 1966; Bennett & Woollacott, 1987; Zani, 2006) he is usually portrayed as.

As mentioned above, the theoretical underpinning will be the rivalling philosophies of humanism and anti-humanism. The former is a concept which is, in the English-speaking world, often associated with “an optimistic and secular view of the world which asserts the privilege of human beings over non-organic (or organic but non-human) entities” and “defends the rights of human beings to happiness and the development of their individual potential” (Han-Pile, 2010: 118). By contrast, anti-humanists reject the importance of humans and emphasise the influence of unconscious structures in the determination of thought and behaviour. As defined by Foucault, the human is less an ‘author’ and rather a ‘function’ of the texts (1975: 119). Foucault added that ‘in modern society’, power is “enacted through the body” and that the “location of the body [is] within a political field of power relations, and, in particular institutions, that seek to discipline the body and thus render it ‘docile’ and ultimately productive and economically useful” (in Funnell: 260). Seong-Huen Jeong concurs, saying one is “required technical skills for handling knowledge and information as immaterial assets that overwhelm physical assets in cognitive capitalism, along with corporeal tenacity, mapping ability, flexible mobility, and useful adaptability in a globally expanded workspace and limitless competitive market” (2020: 215-6). Although Foucault’s findings originate from an era preceding the digital era, his analysis is still used to evaluate the “apparatus of technologies of domination” (Markula and Pringle, 2006: 73; see also Duncan, 1994; Markula, 1995).  I evaluate how his analysis of the body is present in the narratives of the three Bond films chosen for this essay.

In my analysis, I found that the use of digital technology has undoubtedly had a significant impact on the depiction of the onscreen body in recent James Bond films. From the creation of realistic special effects to the manipulation of actors' appearances, digital technology has allowed for a new set of visual and narrative implications (Becker, Weiner, and Whitfield, 2012). One aspect of digital technology that has affected the onscreen body in James Bond films is the use of computer-generated imagery (CGI). CGI allows for realistic special effects that have made action sequences and stunts more spectacular (King, 2005; Whissel, 2014) and enabled filmmakers to push the boundaries of what is physically possible for actors to accomplish on screen. Despite this, the extensive use of technology in this sense has led to issues not unrelated to those raised by humanist and anti-humanist scholars above. Hye Jean Chung argues that: “At stake is our very ‘human-ness’ in a digital era amid anxieties that this may be destabilised via technological transformations” (2015: 57). Frances Pheasant-Kelly concurs, saying that:

In the contemporary climate, technology renders the human body redundant. The realm of filmmaking is not left untouched by this, as we have seen digital technology overcome much physical activity of the human self. The extensive incorporation of computer-generated imagery has expanded from enhancing spectacle to de-ageing elderly actors to look younger or even resurrecting deceased actors with a digitised likeness.

(2021: 121-22)

For example, in Skyfall, computers were used to digitally add bare hands over gloves that Craig wore during the Komodo dragon pit sequence. This was “determined to be cheaper than reshooting the entire scene” (Sherlock, 2020). Moreover, Skyfall is the only James Bond film to have been completely shot digitally, whilst the others have been done so on film. Though Spectre would return to more traditional 35mm film (ScreenRant, 2020), photography has come to be predominantly digital in the 21st century. Despite the prevalence, some filmmakers remain committed to conventional filmstock. Christopher Nolan, for example, expressed dismay at the digital filmmaking revolution:

It’s cheaper to work on film, it’s far better looking, it’s the technology that’s been known and understood for a hundred years, and it’s extremely reliable. We save a lot of money shooting on film and projecting film and not doing digital intermediates […] I’ve never done a digital intermediate. Photochemically, you can time film with a good timer in three or four passes, which takes about 12 to 14 hours as opposed to seven or eight weeks in a DI suite.

 (Merchan, 2012) 

There is an issue of redundancy of the human, specifically in a physical sense, something where contemporary [movies] have become “a technology and apparatus of power that would organise and bring meaning to everyday lives” (Denzin, in Pheasant-Kelly, 2021: 123) Norman Denzin adds “They would function as adjuncts to the twentieth-century surveillance societies, deploying the cinematic gaze and its narratives in the service of the state” (in Pheasant-Kelly, 2021: 123). Spectre envisions a “total-surveillance society” (2021: 119). Max Denbigh (Andrew Scott), head of the new joint intelligence service, campaigns for Britain to join the global surveillance and intelligence initiative ‘Nine Eyes’. This would subsequently shut down the ‘00’ program.  Denbigh justifies the program as superior to the efforts of “one man in the field with his license to kill” (Mendes, 2015). Similarly, No Time To Die’s villain Lyutsifer Safin (Rami Malek) customises nanotechnology that streams through the blood. Safin’s dialogue even directly reflects Foucault’s  ‘author’ as a ‘function’ claim (HanPile, 2010: 118). The villain states “We talk about the fight for free will […] but we don’t really want that. We want to be told what to do” (Fukunaga, 2021). As all three villains lack the physical stature of Bond, they compensate by embracing technology to the point where it takes over their existence. Safin elevates his technology above Bond’s traditional human capabilities, averring that “your [Bond’s] skills will die with your body, [whereas] mine will survive long after I’m gone” (Fukunaga, 2021). Like Denbigh, Safin gloats about how such a phenomenon has made Bond “redundant”.

Both the nanotechnology and the Nine Eyes initiative disavow the necessity for the physicality of agents in the field, particularly in Bond’s case. Today, nanotechnology exists to utilise somatic surveillance. The Institution for Soldier Nanotechnologies (ISN) mission (2002) is a key example. The institution was set to provide a dramatic upsurge in survivability to the individual soldier through nanoengineered materials and devices in a significantly lighter-weight uniform (see Bockstaller, Mickiewicz, and Thomas, 2005: 1331-49). However, they still emphasise bodily monitoring and control analogous to what is described by Torin Monahan and Tyler Wall as ‘somatic surveillance’ (2007). They deemed this as “abstract[s] bodies and physiological systems from contexts, facilitating bodily monitoring and control” (Pheasant-Kelly, 2021: 123).

As implied earlier in the essay, MI6 is correspondingly guilty of the issues of extensive digital technology practice; I exclude Denbigh as he is revealed to be an infiltrator for Blofeld. The next section of the essay will look into the role MI6 serves in affecting Bond’s physical form. As Pheasant-Kelly remarks: “Intrusive surveillance aspects are important in providing narrative interest to what would otherwise be mundane and highly repetitive scenarios, though at times they may reflect the practices of real institutions.” (2013: 3-4). The most significant example of this is M (Judi Dench). In Skyfall, the role is “increased from a secondary character to an important site of psychological and social conflict” (Wight, 2015: 177-88). As she is the primary figurehead of this technology-based agency, she visualises Foucault’s summation, whereby power is ‘enacted through the body in modern society’ (Funnell, 2015: 260). Jeong concurs, also applying the war on terror as context for his analysis of Craig’s Bond. He asserts that Bond “must survive with technical proficiency for intelligent tasks as well as the self-healing power for body recovery (pulling out heart-screwing pins), flexibly adapting to volatile situations which test his superhero-like status to be retained despite its disposability by and in the system” (2020: 215). Silva, for example, wants revenge against M for being complicit with the capture and torture he endured with the Chinese. He survived, saying that “life clung to [him] like a disease”. As a result, his body is permanently damaged, as shown by horrific facial scarring, which he compares to Bond’s injuries. Like Silva, Bond suffers a fatal injury in the pre-title sequence and, upon the presumption of death, is replaced.

The issue of replaceability is a key factor across the films, as explained above with the narrative importance of the gadgetry and surveillance programs and could be why Craig’s incarnation suffers more physical damage than any predecessor. It is a theme forever present for Craig during Chris Cornell’s theme for Casino Royale (2006): ‘Arm yourself because no one else here will save you. The odds will betray you. And they will replace you.’ The ‘they’ is about the technological body of MI5 that professes influence on Bond’s physical body to render him docile and, if damaged, the body is rendered redundant. Regardless of his reputation as a superheroic action icon, Bond under Craig mirrors the concerns of Foucault and others mentioned above. Skyfall’s pre-title sequence sees Bond seemingly killed and swiftly presumed dead, despite not having an official postmortem with the body not being found. Spectre’s plot makes the ‘00’ section, and therefore Bond, redundant. Even in death, Bond is replaceable; his passing seemingly receives no official acknowledgement, except a brief toast from his friends and his desk cleaned for a successor. I argue that the amount of punishment and near-death experiences he endures is a narratological test from Mendes and Fukunaga to test the primacy of human proficiency. 

Bond under Craig mirrors anti-humanist concerns as he is repeatedly faced with redundancy and replaceability by his agency. Eerily, Bond is less a loyal servant of the state, but a “twin of the villains” of his respective films (Jeong, 2020: 216). For example, Silva mirrors Bond as a ‘son’ of M as both have been morphed into ‘two caged rats’ tested to survive under any endurance. Safin too compares himself to Bond to the point of calling his ‘own reflection’. Finally, Blofeld is Bond’s adoptive brother, claiming his way of constantly keeping Bond under surveillance is due to this siblinghood. Yet, in every instance, Bond rises above these connections; as he states to Safin, “We’ve led slightly different paths” (Fukunaga, 2021). For example, whilst Bond and Silva share similarities in their shoddy relationship with their superior, their bodies show stark contrast. Whereas Silva’s is permanently damaged and horrifically disfigured, Bond’s physique remains intact without any formidable harm, excluding temporary lacerations and bullet wounds. This serves as a ‘valorisation of traditional physical and mental strength over postmodern techy smartness’ (Jeong, 2020: 218), replicated in the other two antagonists. Likewise, Blofeld has his eye irreparably scarred whereas Safin has his face disfigured from an attempted assassination he suffered as a child. As all three embrace digital surroundings, they are immediately othered in their disfigurements, showing their bodies to be impotent and breakable in comparison with Bond’s.

In these films, Bond serves as a solution to the digital era. For one thing, after Bond is presumed dead and subsequently substituted in Skyfall and after failing a series of physical and psychological examinations upon return, M approves his return to the field, as if he is the only essential factor in tracking down the terrorist. In terms of mise-en-scène, Bond’s physique is key. The fact that on both occasions of his death, his fake one (Skyfall) and real one (No Time to Die), Bond’s body is unclaimed by the agency speaks directly to the humanist-oriented validation of the human body. He acts “as an antidote to the pre-eminence of technology that has […] led to a belief in the inability of the human to deal with technological sophistication” (Willis, 2003: 153).

No matter how advanced the technology of these films is, they always return to Bond as the essential constituent to saving the day, as if teasing the idea of anti-humanist societies, only to resort back to traditional foundations toward the end. In every climax, Bond’s victories were achieved primarily through traditional hyper-masculinity. This is evident in how Craig’s Bond apprehends each of his villains in the three films. In Skyfall, Bond lures Silva to his childhood homestead where antiquated fighting replaces this cybernetic warfare. The titular mansion is a “dark old place for traditional physical actions of bare lives” where Bond “uses conventional firearms with no computer” and finally “kills Silva with a knife” (2020: 217-8). Equally, Blofeld stalks Bond throughout his life, calling himself the ‘author of all [Bond’s] pain’, mirroring Foucault’s claim that humans are not ‘authors’ but ‘functions’. However, Bond thwarts him repeatedly, by first destroying the main SPECTRE facility with his physical prowess and manipulating explosive devices in his favour. Later, Bond refuses Blofeld’s urgings to kill him after apprehending him, diverting the concept that he is a ‘function of a text’. Finally, Bond apprehends Safin by destroying the villain’s island housing this weaponry and displays his physical dominance by breaking Safin’s arm. The character of Bond, under the guise of Craig’s interpretation, can, henceforth, be seen as a defender of the human body from the influence of technology. Willis concurs, saying that “Bond’s power comes from making technology perform for him rather than allowing it to take his place” (2003: 158).

However, what cannot be denied is that Craig’s final outing witnessed the first instance in which the character was killed off, in an almost 60-year-old cinematic legacy. Most interesting is the cause of demise. Bond’s body is infected by Safin’s nanotech weaponry and the inception of this weaponry was overseen by Bond’s superior, M (Ralph Fiennes), at MI6. One might question what this choice by director Cary Joji Fukunaga and producers Michael G. Wilson and Barbara Broccoli to have this signifier of human energy against the digital revolution die indefinitely onscreen implies for the future. Although the character is set to return, one might ask if he will favour traditional human qualities and stand against its high-tech replacement. Or perhaps we move to an entirely new future where we see the ultimate use of technology, from nanotechnology to surveillance hacking systems, dictating the adventures of our future James Bond.

In conclusion, the Daniel Craig era has demonstrated how digital technology has had a significant role in the franchise. Along with the use of special effects spectacle in action sequences, one of the most notable ways this has been seen is in how Craig’s Bond has implemented concerns over the redundancy of human efficiency. In each film, the villain Bond combats and the agency he serves reflects the contemporary political upheavals and the issue of physical redundancy in the digital revolution. Each film concludes with Bond victorious through acts of traditional human physicality, without the predominant need for gadgetry. Yet, his death leaves audiences with a dilemma that the digital age may be inevitable for even the most proactive characters that make the most spectacular stand against it. Until Bond returns, with another actor in the role, we are left to speculate what the future for the character will be, paralleling our future with technology. Will we continue to make technology work for us as the world's most famous spy or will we allow it to influence our lives?

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